If you searched Google, you’d find that messed up app icons is a common problem of iPhone’s 3.0 firmware.
Until Apple releases a fix (possibly in firmware 3.1?), there is a quick and easy fix. Everything is done on your iPhone, you don’t need access to your iTunes library.
1) Remove an app that has incorrect icon (preferably one that has no data stored on your iPhone, so you don’t have to worry about losing data).
2) Download and install the app again from App Store.
3) As the application is being installed, hold the power button and turn off your iPhone!
4) Turn your iPhone back on. You would now notice that all application icons are back to normal. The application you were installing is installed as well.
The game is called iShoot. I’ve only had my iPhone for a month and funnily enough, this is one of the few apps that I’ve downloaded (got the free version and it’s great).
What I can’t understand is how many people commented on that article abusing Ethan Nicholas (the developer of iShoot). Whether it be abusing him for copying Scorched Earth (which no doubt had similarities to games before it – especially Tank Wars on the Amiga), or people calling him a bad father because he wants to hire a nanny, so many people criticised him.
I say – GOOD ON HIM! :) While all these people bitched and moaned about insignificant things, this guy got off his ass and actually did something useful with his time. Now that he’s reaping the rewards you can see who the jealous people are.
Instead of being jealous, people should find this inspirational. The App Store is by far the best software distribution platform out there today. I certainly cannot remember a distribution platform that makes it so easy for small development teams (even single developers) to be able to touch such a large audience.
Regardless of whether you’re an iPhone developer or a PHP developer or what, Ethan Nicholas’ story is very motivational. The term “Just Do It” comes to mind… sometimes that’s the only difference between the winners and the losers in this world :)
So I was really impressed with the release of iPhone SDK, I went ahead and ordered an iPhone from the US. Today I received the package, brand new sealed, it is the 16GB version.
Even though Apple is kind enough to provide an iPhone emulator for developers, I still think it’s a good idea to get a real one, play with it and be familiar with the user experience.
Hopefully a couple of months from now I am able to put together something useful. ;)
Last night I stayed up really late doing some usual reading and researching, I think it was 6:00AM that I finally went to bed. 11:00AM this morning, door being knocked, I quickly jumped out of the bed and rushed to the door, yup that’s right, it was TNT Express, my Macbook Pro was arrived. :)
I had been waiting for this moment for so long. Before I got this new Macbook Pro, I design graphics on my Windows XP desktop (Q6600 + 4GB RAM) and do all development work on my 12″ Powerbook (1.33GHz G4, 768MB RAM), trust me, it was a pain. Even the Windows desktop was playing nasty, Photoshop and Illustrator quit on me constantly despite the fact that I keep my computer clean and organised (and virus-free obviously).
It feels so relieved to be working exclusively on the OS X platform, I think my productivity will increase.
Okay, in the last few days I started looking for phones. I currently use a Sony Ericsson S500i as my primary phone and a Nokia N80 (kinda broken) as backup. They’re both 2G phones, so I was going to buy a 3G phone, either Nokia E65 which is free on a $29 cap plan on Three Australia or Nokia N82 outright on Ebay. I was so sure that one of these phones will become my primary phone for the next few months…